3/25/2023 0 Comments Apcr rounds men of war 2![]() ![]() Tier 8 was a very busy tier and so they decided that 3-5-7 would squeeze more cash out of those players as well. A lot of fun tanks were simply lobotomized to fit the template, a template designed to increase gold ammo spam. It ruined tier 8 in particular and it ruined light tank/scouts as a cl***. Even if you aren’t a fan of his content, give it a view because he hit the nail with this video.ģ-5-7 was an unmitigated disaster. The reason why I’ve decided to write this article it’s because I wanted to share a video with you from Will “Quickbaby” Frampton, the number one Community Contributor in World of Tanks EU. I could go on, but I think you now understand my point. Let’s take it a step further, Type 5 Heavy, how long has this specific vehicle been tormenting the lives of so many players? Let’s take it another one, SPG reworks, how did Wargaming fix the issue? They tested one, let that number sink in, one new mechanic/version of the SPG’s and released it to the live server. As usual, it took six months to get it sorted and by then the damage was done. But shortly after it was released, the tank was dominating the battlefields wreaking havoc everywhere it would be and a lot of players just decided to take a break from the game. Their response was as expected: “You have never played the vehicle, you do not know how it will do on the live server.”. But are we? Maybe, just maybe, we all gave clear signs that we already know more about the game than the Developers think we do, and there are plenty of examples to give.įor example, let’s us just have a look precisely twelve months ago, when Object 268 v4 was already being tested behind closed doors and many, if not all, Community Contributors took to Wargaming and said: the tank is broken and overpowered. Wargaming developers assume they know everything as if they have the whole picture in front of them and anyone who makes a comment about their work, is either wrong or against them. Well, if you look at Peterson words, you will see Wargaming developers are not following Rule 9. Now you might ask, what can a book from a Canadian clinical psychologist and a Professor of Psychology at the University of Toronto and my grandfather have to do with all this? Jordan Peterson wrote in his latest book, “12 Rules for Life – An Antidote to Chaos”, something I always believed and my grandfather taught to me when I was young: Rule 9: Assume that the person you are listening to might know something you don’t. I used to love playing World of Tanks, but now I have this hatred feeling for it, I have no fun at all grinding any new tank or even playing any tank in general and there is only one responsible for it – Wargaming, the creator of World of Tanks is, in my opinion, destroying its own game. These words made me take a step back and start looking to the game with contempt, a game I’m supposed to be passionate about. We all understand the game isn’t ours, that ultimately Wargaming is who decides what its best for the game and they can’t just give in to all our feedback/demands, but there’s a constant not listening feeling we get or as Wargaming recently told us: “ You don’t see the whole picture.“ Of course, I’m not just talking about the feedback we give when we have to review a new Premium tank, but all feedback we give when we have meetings at Tankfest or other events when we go to visit their offices or even at the online Q&A we used to do. Unfortunately, nothing much happens from any feedback, being mine or from any other Community Contributors. During these eight long years I was able to see World of Tanks rising from a “white logo branded t-shirt game at Tankfest” to the marketing monster it is today, but two questions keep hovering my head for the last two years: Has the game improved or did it get worse? And if it got worse, who is to blame? How I feel about World of Tanks.Įver since I’ve become a Community Contributor, I had the opportunity on many occasions to talk with the developers, and I tried to explain what I thought the game was becoming, what my pains as a player were, what EU and NA communities complain about and why there is a general feeling World of Tanks isn’t going in the right direction for a long time. I have never played a game for such a long time and the reasons for that are because I love tanks, the game was fun, challenging and Wargaming seemed to care about the game. World of Tanks is my go-to game since Closed Beta way back in September 2010. ![]()
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